Image restoration models
These models appear in the super-resolution section of the software, but they run at 1× (no upscale). Use them for decompression, watermark removal, demosaic, and similar restoration.
BasicVSRPlusPlusRestore
A real-world super-resolution algorithm that depends on the length of the super-resolution sequence for effect.
Tips
This algorithm is only available in the beta version of the public test.
Warning
This series of algorithms consume a lot of video memory, it is recommended to use a graphics card with more than 6G.
- basicvsrpp_ntire_t3_decompress_max_4x 4x upscale deencoding model t3 (recommended)
- basicvsrpp_ntire_t3_decompress_max_4x_trt 4x upscale deencoding model t3 (TensorRT acceleration) (difficult to compile, not recommended)
Visual comparison
InPaint Watermark Removal Model
Tips
This algorithm is only available in the beta version of the professional DLC, and you need to manually go to the Steam settings - beta version to select it.
- inpaint_sttn_1x: Currently, this model only supports one-time restoration and has no super-resolution function. It needs to be used with the mask function:
The activation process is as follows:
- Enable the super-resolution function and select the correct model

- Enable the player function

- Enable the mask function

- Draw the mask and save it

This model will automatically identify and remove static watermarks in each mask area. Please make sure there is enough dynamic change content in the mask area, otherwise it cannot be automatically identified.
Warning
This model has poor performance in identifying and removing watermarks on solid background/static content.
- Click Encode to start removing watermarks
DeMosaic models
As the name suggests: models focused on demosaic / mosaic-style restoration (pixelation removal), when supported for your input.




